Blender Git Commit Log

Git Commits -> Revision 3a47c1a

Revision 3a47c1a by Bastien Montagne (master)
September 6, 2014, 20:50 (GMT)
Fix T40507: Blender Internal Render's Gather don't use node's emit color.

Node was simply ignored by occ shading (noted as TODO), though it's a mere matter
of a very few lines of code, nowadays... Just copied from similar task in bake code.

Commit Details:

Full Hash: 3a47c1a9d3eeaafce6efa4ef570583b6aba477cb
Parent Commit: e44c49d
Lines Changed: +12, -6

1 Modified Path:

/source/blender/render/intern/source/occlusion.c (+12, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021