Blender Git Commit Log

Git Commits -> Revision 3a555c3

Revision 3a555c3 by Bastien Montagne
October 11, 2015, 20:57 (GMT)
Revert to real current master (rBd7ceca8c934d098832191d6ae6bd2b08dd552d89) !

Commit Details:

Full Hash: 3a555c3a6f0037e5e95227a05f8fbbadc560c32d
Parent Commit: 7871d13
Lines Changed: +108537, -73577

69 Deleted Paths:

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/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+329, -14) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.h (+32, -2) (Diff)
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/source/gameengine/Ketsji/KX_PythonInit.cpp (+170, -126) (Diff)
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/source/gameengine/Ketsji/KX_RayCast.h (+18, -9) (Diff)
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/source/gameengine/Ketsji/KX_RaySensor.h (+6, -2) (Diff)
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/source/gameengine/Ketsji/KX_SoundActuator.cpp (+109, -95) (Diff)
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/source/gameengine/Ketsji/KX_TouchSensor.cpp (+26, -15) (Diff)
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/source/gameengine/Ketsji/KX_WorldInfo.cpp (+456, -0) (Diff)
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/source/gameengine/Ketsji/KX_WorldIpoController.cpp (+19, -12) (Diff)
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/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+5, -1) (Diff)
/source/gameengine/Physics/common/PHY_Pro.h (+3, -0) (Diff)
/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp (+1, -1) (Diff)
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/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+47, -14) (Diff)
/source/gameengine/Rasterizer/RAS_CameraData.h (+5, -0) (Diff)
/source/gameengine/Rasterizer/RAS_FramingManager.cpp (+39, -13) (Diff)
/source/gameengine/Rasterizer/RAS_FramingManager.h (+8, -0) (Diff)
/source/gameengine/Rasterizer/RAS_ICanvas.h (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp (+1, -1) (Diff)
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/source/gameengine/Rasterizer/RAS_IRasterizer.h (+9, -12) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+10, -0) (Diff)
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/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+17, -0) (Diff)
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/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp (+1, -5) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h (+3, -6) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+64, -117) (Diff)
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/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.cpp (+3, -3) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript (+2, -1) (Diff)
/source/gameengine/Rasterizer/RAS_Polygon.cpp (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_Polygon.h (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_texmatrix.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/SConscript (+2, -1) (Diff)
/source/gameengine/VideoTexture/blendVideoTex.cpp (+37, -2) (Diff)
/source/gameengine/VideoTexture/Exception.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/FilterBase.cpp (+1, -1) (Diff)
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/source/gameengine/VideoTexture/FilterBlueScreen.cpp (+1, -1) (Diff)
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/source/gameengine/VideoTexture/ImageRender.h (+3, -3) (Diff)
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/source/gameengine/VideoTexture/Texture.h (+1, -1) (Diff)
/source/gameengine/VideoTexture/VideoBase.h (+1, -1) (Diff)
/source/gameengine/VideoTexture/VideoFFmpeg.cpp (+7, -14) (Diff)
/source/gameengine/VideoTexture/VideoFFmpeg.h (+2, -2) (Diff)
/tests/gtests/blenlib/BLI_ghash_performance_test.cc (+1, -1) (Diff)
/tests/gtests/blenlib/BLI_listbase_test.cc (+218, -0) (Diff)
/tests/gtests/blenlib/BLI_ressource_strings.h (+1, -1) (Diff)
/tests/gtests/blenlib/BLI_stack_test.cc (+52, -2) (Diff)
/tests/gtests/blenlib/BLI_string_test.cc (+66, -4) (Diff)
/tests/gtests/blenlib/CMakeLists.txt (+6, -2) (Diff)
/tests/python/bl_load_addons.py (+25, -4) (Diff)
/tests/python/bl_load_py_modules.py (+11, -3) (Diff)
/tests/python/bl_mesh_modifiers.py (+2, -1) (Diff)
/tests/python/bl_rst_completeness.py (+1, -1) (Diff)
/tests/python/bl_run_operators.py (+1, -1) (Diff)
/tests/python/CMakeLists.txt (+17, -1) (Diff)
/tests/python/pep8.py (+12, -1) (Diff)
/tests/python/rst_to_doctree_mini.py (+13, -8) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021