Blender Git Commit Log
Git Commits -> Revision 3a62ab7
Revision 3a62ab7 by Clément Foucault (eevee-dof-refactor) January 15, 2021, 18:45 (GMT) |
EEVEE: Depth Of Field: Improvement part 2 Add In Focus max CoC tiles to speedup the resolve pass |
Commit Details:
Full Hash: 3a62ab73a373a642a18363124cdcf98b6c46224c
Parent Commit: 69b667d
Lines Changed: +85, -56
7 Modified Paths:
/source/blender/draw/engines/eevee/eevee_depth_of_field.c (+2, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_dilate_tiles_frag.glsl (+2, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_flatten_tiles_frag.glsl (+22, -5) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_lib.glsl (+13, -5) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_reduce_frag.glsl (+3, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_resolve_frag.glsl (+17, -38) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_setup_frag.glsl (+26, -4) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_dilate_tiles_frag.glsl (+2, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_flatten_tiles_frag.glsl (+22, -5) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_lib.glsl (+13, -5) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_reduce_frag.glsl (+3, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_resolve_frag.glsl (+17, -38) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_setup_frag.glsl (+26, -4) (Diff)