Blender Git Commit Log
Git Commits -> Revision 3e4b9d2
Revision 3e4b9d2 by Clément Foucault (master) June 19, 2017, 08:47 (GMT) |
Eevee: Initial implementation of planar reflections. Still pretty barebone: No roughness support, No normal distortion support. |
Commit Details:
Full Hash: 3e4b9d2b5a6479ef71cdedf980bcd714f4f94d56
Parent Commit: 5c67ac2
Lines Changed: +352, -17
7 Modified Paths:
/source/blender/draw/engines/eevee/eevee_data.c (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+2, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+252, -7) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+10, -6) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+24, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+19, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+44, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+2, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+252, -7) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+10, -6) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+24, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+19, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+44, -0) (Diff)