Blender Git Commit Log
Git Commits -> Revision 3e5b6ed
Revision 3e5b6ed by Dalai Felinto (master) December 31, 2009, 04:56 (GMT) |
BGE: (1) stereo tooltip update (2) blenderplayer working with new stereo setting (3) blenderplayer building again (patch by Mitchell Stokes - Moguri) (1) the new text suggest what was the default eye separation before. Now I'm confident that changing the eye separation for the UI is a good move (2) no big deal here. It's not reading the parameter from the command line. But does it ever read it? (3) stubs.c update and glew linking statically. patch by Mitchell Stokes, thanks for that. And now we finish 2009 with a building blenderplayer =D |
Commit Details:
Full Hash: 3e5b6ed469f84df5eb25eb9da49592218ec18c05
SVN Revision: 25635
Parent Commit: 453945e
Lines Changed: +26, -3
7 Modified Paths:
/source/blender/makesrna/intern/rna_scene.c (+1, -1) (Diff)
/source/blenderplayer/bad_level_call_stubs/stubs.c (+16, -0) (Diff)
/source/gameengine/GamePlayer/common/CMakeLists.txt (+2, -0) (Diff)
/source/gameengine/GamePlayer/common/SConscript (+1, -1) (Diff)
/source/gameengine/GamePlayer/ghost/CMakeLists.txt (+2, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+3, -0) (Diff)
/source/gameengine/GamePlayer/ghost/SConscript (+1, -1) (Diff)
/source/blenderplayer/bad_level_call_stubs/stubs.c (+16, -0) (Diff)
/source/gameengine/GamePlayer/common/CMakeLists.txt (+2, -0) (Diff)
/source/gameengine/GamePlayer/common/SConscript (+1, -1) (Diff)
/source/gameengine/GamePlayer/ghost/CMakeLists.txt (+2, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+3, -0) (Diff)
/source/gameengine/GamePlayer/ghost/SConscript (+1, -1) (Diff)