Blender Git Commit Log

Git Commits -> Revision 3e6b34d

Revision 3e6b34d by Clément Foucault (master)
October 18, 2018, 13:30 (GMT)
Eevee: Fix default texture coord for procedural texture in world tree

Commit Details:

Full Hash: 3e6b34dedef32dedd56213e555adc6dec147ba44
Parent Commit: 6ef5bc1
Lines Changed: +21, -8

9 Modified Paths:

/source/blender/gpu/shaders/gpu_shader_material.glsl (+13, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_brick.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_checker.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_magic.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_noise.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_wave.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021