Blender Git Commit Log
Git Commits -> Revision 3ee6b94
Revision 3ee6b94 by Sergey Sharybin (master) August 13, 2018, 11:10 (GMT) |
Subsurf: Remove OpenSubdiv options from modifier There are following reasons to do so: - The plan is to replace it with some sort of object or viewport option, so we can apply OpenSubdiv subdivisions on top of modifier stack and keep modifier stack purely CPU side. This will solve issues when adding some relation in scene will force modifier to be evaluated on CPU. - With new upcoming OpenSubdiv based CPU modifier implementation we can cache topology similar to what GPU side was doing, which will already be reasonably faster. - OpenSubdiv GPU does not work since the OpenGL version bump, and is to be rewritten with all the adaptive refine options kept in mind. Since OpenSubdiv GPU was already broken and was only causing object to become invisible, there is no reason to keep having that option in the modifier. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D3598 |
Commit Details:
Full Hash: 3ee6b940dfd42a2251d1d3d44131f754d27769dd
Parent Commit: e6827ad
Lines Changed: +2, -106
5 Modified Paths:
/release/scripts/startup/bl_ui/properties_data_modifier.py (+0, -2) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+0, -45) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+1, -2) (Diff)
/source/blender/makesrna/intern/rna_modifier.c (+0, -7) (Diff)
/source/blender/modifiers/intern/MOD_subsurf.c (+1, -50) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+0, -45) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+1, -2) (Diff)
/source/blender/makesrna/intern/rna_modifier.c (+0, -7) (Diff)
/source/blender/modifiers/intern/MOD_subsurf.c (+1, -50) (Diff)