Blender Git Commit Log
Git Commits -> Revision 3fe4872
Revision 3fe4872 by Bastien Montagne (master) February 22, 2014, 10:12 (GMT) |
Fix T38407: Bone roll calculation flips local axes at wrong rotation angle. Basic idea is now to have the transformes bones keep "facing" the armature's Z axis, see comments in code for details. That might not be ideal, but at least we now have humanly predictable and consistent results. |
Commit Details:
Full Hash: 3fe487217db6af766ca428975a0e70c35f31fa03
Parent Commit: 907be36
Lines Changed: +22, -29