Blender Git Commit Log

Git Commits -> Revision 40a2c1a

Revision 40a2c1a by Campbell Barton (master)
December 14, 2011, 22:54 (GMT)
more vertex weight edits,
* replace inline loops with api calls.
* change constraints so verts with 0.0 weight are ignored like they are everywhere else.

Commit Details:

Full Hash: 40a2c1a2921b50edd8b798e79b6bd2a6d94d7bba
SVN Revision: 42634
Parent Commit: 3d5330f
Lines Changed: +109, -133

10 Modified Paths:

/source/blender/blenkernel/intern/armature.c (+5, -4) (Diff)
/source/blender/blenkernel/intern/constraint.c (+31, -40) (Diff)
/source/blender/blenkernel/intern/deform.c (+6, -0) (Diff)
/source/blender/editors/space_view3d/view3d_buttons.c (+29, -34) (Diff)
/source/blender/modifiers/intern/MOD_cast.c (+6, -11) (Diff)
/source/blender/modifiers/intern/MOD_meshdeform.c (+6, -14) (Diff)
/source/blender/modifiers/intern/MOD_smooth.c (+6, -11) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+8, -8) (Diff)
/source/gameengine/Rasterizer/CMakeLists.txt (+1, -0) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+11, -11) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021