Blender Git Commit Log

Git Commits -> Revision 41b8f88

Revision 41b8f88 by Bastien Montagne (master)
April 13, 2014, 10:34 (GMT)
Split Normals I (3/5): Add 3Dview shading support of split normals.

Mostly monkey coding in gpu ("modern" VBO drawing) and DM variants ("legacy" drawing) code...

Reviewers: brecht

Reviewed By: brecht

CC: campbellbarton

Differential Revision: https://developer.blender.org/D367

Commit Details:

Full Hash: 41b8f8873284dc9a2b0df2151b5d384a4ea212d9
Parent Commit: 0b7f581
Lines Changed: +360, -82

4 Modified Paths:

/source/blender/blenkernel/intern/cdderivedmesh.c (+105, -40) (Diff)
/source/blender/blenkernel/intern/editderivedmesh.c (+48, -28) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+192, -13) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+15, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021