Blender Git Commit Log

Git Commits -> Revision 41c992c

Revision 41c992c by Bastien Montagne (master)
December 19, 2011, 14:09 (GMT)
Much cleaner and satisfying code in weightvg modifiers' "init": copy only the CD_DEFORMVERT data layer (if it's the org one), and not the whole DerivedMesh!

Quite oddly, for Proximity mod, this increases the performances of the apply func (about 20-25%, e.g. from 0.04 to 0.03 sec), but decreases the global framerate (e.g. in TEST_5 scene of testing file, I lose about 7%, from 4.6 to 4.3fps (open ATI driver)...).

Commit Details:

Full Hash: 41c992ce852c9ffc83a52041cee73e8ce6b4ec04
SVN Revision: 42728
Parent Commit: 26b3dfa
Lines Changed: +27, -155

3 Modified Paths:

/source/blender/modifiers/intern/MOD_weightvgedit.c (+4, -50) (Diff)
/source/blender/modifiers/intern/MOD_weightvgmix.c (+4, -52) (Diff)
/source/blender/modifiers/intern/MOD_weightvgproximity.c (+19, -53) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021