Blender Git Commit Log
Git Commits -> Revision 42b5328
Revision 42b5328 by Clément Foucault (master) March 25, 2018, 18:06 (GMT) |
DRW: Rename DRW_shgroup_uniform_buffer into DRW_shgroup_uniform_texture_ref This is in order to not mix it with the incomming buffer textures. |
Commit Details:
Full Hash: 42b5328c36de93576c8225071909db82a0c823fe
Parent Commit: 94dd819
Lines Changed: +113, -116
20 Modified Paths:
/source/blender/draw/engines/clay/clay_engine.c (+5, -5) (Diff)
/source/blender/draw/engines/eevee/eevee_bloom.c (+2, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_depth_of_field.c (+8, -8) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+6, -6) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+5, -5) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+4, -4) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+10, -10) (Diff)
/source/blender/draw/engines/eevee/eevee_mist.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_motion_blur.c (+2, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_occlusion.c (+12, -12) (Diff)
/source/blender/draw/engines/eevee/eevee_screen_raytrace.c (+15, -15) (Diff)
/source/blender/draw/engines/eevee/eevee_subsurface.c (+8, -8) (Diff)
/source/blender/draw/engines/eevee/eevee_temporal_sampling.c (+2, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_volumes.c (+16, -16) (Diff)
/source/blender/draw/intern/draw_manager.h (+1, -1) (Diff)
/source/blender/draw/intern/draw_manager_data.c (+2, -2) (Diff)
/source/blender/draw/intern/draw_manager_exec.c (+1, -4) (Diff)
/source/blender/draw/intern/DRW_render.h (+1, -1) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+3, -3) (Diff)
/source/blender/draw/modes/object_mode.c (+9, -9) (Diff)
/source/blender/draw/engines/eevee/eevee_bloom.c (+2, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_depth_of_field.c (+8, -8) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+6, -6) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+5, -5) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+4, -4) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+10, -10) (Diff)
/source/blender/draw/engines/eevee/eevee_mist.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_motion_blur.c (+2, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_occlusion.c (+12, -12) (Diff)
/source/blender/draw/engines/eevee/eevee_screen_raytrace.c (+15, -15) (Diff)
/source/blender/draw/engines/eevee/eevee_subsurface.c (+8, -8) (Diff)
/source/blender/draw/engines/eevee/eevee_temporal_sampling.c (+2, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_volumes.c (+16, -16) (Diff)
/source/blender/draw/intern/draw_manager.h (+1, -1) (Diff)
/source/blender/draw/intern/draw_manager_data.c (+2, -2) (Diff)
/source/blender/draw/intern/draw_manager_exec.c (+1, -4) (Diff)
/source/blender/draw/intern/DRW_render.h (+1, -1) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+3, -3) (Diff)
/source/blender/draw/modes/object_mode.c (+9, -9) (Diff)