Blender Git Commit Log
Git Commits -> Revision 43875e8
Revision 43875e8 by Hans Goudey (master) December 15, 2021, 20:27 (GMT) |
Cleanup: Remove no-op node preview function calls This patch removes no-op node editor preview code (`PR_NODE_RENDER`) and most calls to `BKE_node_preview_init_tree`. The only remaining call is in the compositor. - Shader nodes previews don't seem to do anything. - In-node previews for the texture node system doesn't work either. This is a first step to refactoring to remove `preview_xsize`, `preview_ysize`, and `prvr` from nodes in DNA, aligned with the general goal of removing runtime/derived data from data structs. Differential Revision: https://developer.blender.org/D13578 |
Commit Details:
Full Hash: 43875e8dd1d76ee783b0d44e5199acfc650a07fb
Parent Commit: b32f5a9
Lines Changed: +5, -114