Blender Git Commit Log
Git Commits -> Revision 4430bd3
Revision 4430bd3 by Clément Foucault (master) June 2, 2018, 19:16 (GMT) |
Eevee: CodeStyle: Fix naming and confusion about the hairs vectors. |
Commit Details:
Full Hash: 4430bd36446beb1338da2001b0b236e0e440c386
Parent Commit: 0736460
Lines Changed: +22, -33
5 Modified Paths:
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+8, -20) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_vert.glsl (+6, -5) (Diff)
/source/blender/draw/engines/eevee/shaders/prepass_vert.glsl (+3, -3) (Diff)
/source/blender/draw/modes/shaders/common_hair_lib.glsl (+4, -4) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_vert.glsl (+6, -5) (Diff)
/source/blender/draw/engines/eevee/shaders/prepass_vert.glsl (+3, -3) (Diff)
/source/blender/draw/modes/shaders/common_hair_lib.glsl (+4, -4) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+1, -1) (Diff)