Blender Git Commit Log

Git Commits -> Revision 444f4e8

Revision 444f4e8 by Matt Ebb (master)
April 26, 2006, 14:47 (GMT)
== interface ==

* Floating panel edge snapping

Floating panels now have a snapping mechanism that sticks them to the edge of a window when you drag them within a small range of it. This not only allows nice easy alignment of panels within a window, but also keeps them stuck to window edges when the window is resized. This means that you no longer get panels that were once on the edge of the window left drifting in the middle of your view if you resize it larger, which was rather annoying before.

Another goodie is that panels snapped to the bottom edge of the screen will minimise down to the bottom when collapsed, and will move back up to be edge aligned when maximised again, preventing collapsed panels down here from hanging around in space.

Commit Details:

Full Hash: 444f4e894f0b70be2eba90dfc4d0a6fdee96c3f9
SVN Revision: 7324
Parent Commit: b69db8f
Lines Changed: +84, -13

2 Modified Paths:

/source/blender/makesdna/DNA_screen_types.h (+11, -1) (Diff)
/source/blender/src/interface_panel.c (+73, -12) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021