Blender Git Commit Log

Git Commits -> Revision b18763a

Revision b18763a by Erwin Coumans (master)
April 27, 2006, 04:37 (GMT)
make Bullet default physics engine. However, it still loads some default .blend that set's sumo default. todo: find out about this.
commented out some code that makes Blender crashing, after leaving the game engine (armature deletes some pose, which deletes constraints, which are still in the dependency graph. Ask Charlie)

Commit Details:

Full Hash: b18763a265a83eb4fcc2571040dd1e91b45d7f3d
SVN Revision: 7325
Parent Commit: 444f4e8
Lines Changed: +6, -2

3 Modified Paths:

/source/blender/blenkernel/intern/world.c (+1, -1) (Diff)
/source/gameengine/Converter/BL_ActionActuator.cpp (+4, -0) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021