Blender Git Commit Log
Git Commits -> Revision 44935fd
Revision 44935fd by Clément Foucault (master) May 26, 2018, 20:28 (GMT) |
Armature: Make Custom bone have the same appearance as other bones. I had to correct some errors in the winding order of the normal bones. |
Commit Details:
Full Hash: 44935fdfa342307259c4f7163738d5e74374e70a
Parent Commit: 2241a61
Lines Changed: +49, -30
5 Modified Paths:
/source/blender/draw/intern/draw_armature.c (+22, -6) (Diff)
/source/blender/draw/intern/draw_cache.c (+15, -19) (Diff)
/source/blender/draw/modes/shaders/armature_shape_outline_geom.glsl (+10, -3) (Diff)
/source/blender/draw/modes/shaders/armature_shape_solid_frag.glsl (+1, -1) (Diff)
/source/blender/draw/modes/shaders/armature_shape_solid_vert.glsl (+1, -1) (Diff)
/source/blender/draw/intern/draw_cache.c (+15, -19) (Diff)
/source/blender/draw/modes/shaders/armature_shape_outline_geom.glsl (+10, -3) (Diff)
/source/blender/draw/modes/shaders/armature_shape_solid_frag.glsl (+1, -1) (Diff)
/source/blender/draw/modes/shaders/armature_shape_solid_vert.glsl (+1, -1) (Diff)