Blender Git Commit Log

Git Commits -> Revision 44e3fc6

Revision 44e3fc6 by Clément Foucault (master)
January 11, 2019, 15:00 (GMT)
Edit Mode Selection: Make Vertices not occluded by edges

Debugging the edit mode selection I realized the vertices are often
occluded by edges with the same depth. Sometime it can be the center
pixel of a vertex point and that can lead to some selection issue.

So I increased the offset a bit for the vertices and it seems to fix it.

Commit Details:

Full Hash: 44e3fc66c7ef30390e7af8deaeff904ff0ef8adb
Parent Commit: 3bc8722
Lines Changed: +2, -0

1 Modified Path:

/source/blender/editors/space_view3d/drawobject.c (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021