Blender Git Commit Log
Git Commits -> Revision 44e3fc6
Revision 44e3fc6 by Clément Foucault (master) January 11, 2019, 15:00 (GMT) |
Edit Mode Selection: Make Vertices not occluded by edges Debugging the edit mode selection I realized the vertices are often occluded by edges with the same depth. Sometime it can be the center pixel of a vertex point and that can lead to some selection issue. So I increased the offset a bit for the vertices and it seems to fix it. |
Commit Details:
Full Hash: 44e3fc66c7ef30390e7af8deaeff904ff0ef8adb
Parent Commit: 3bc8722
Lines Changed: +2, -0
1 Modified Path:
/source/blender/editors/space_view3d/drawobject.c (+2, -0) (Diff)