Blender Git Commit Log
Git Commits -> Revision 45ce901
Revision 45ce901 by Sergey Sharybin (master) October 9, 2014, 09:48 (GMT) |
Cycles: Remove redundant float4->float3 conversion Not as if it gives noticeable changes render-time, but it's just weird to convert float4 to float 3 to just access individual x/y/z components. Plus some compilers might be more stupid than GCC and don't optimize this out well. |
Commit Details:
Full Hash: 45ce901079a857f023242e1bd8e371847ab13685
Parent Commit: c1004b1
Lines Changed: +7, -7
1 Modified Path:
/intern/cycles/kernel/geom/geom_triangle.h (+7, -7) (Diff)