Blender Git Commit Log
Git Commits -> Revision 45d3303
Revision 45d3303 by Clément Foucault (master) May 15, 2021, 15:52 (GMT) |
Fix T85845 EEVEE: Depth Of Field: Artifacts with slight out of focus This was caused by the bokeh LUT being sampled outside the valid range. But `texelFetch` is only valid if the sample actually exists. This lead to undefined behavior. The fix is to increase `DOF_MAX_SLIGHT_FOCUS_RADIUS` (which just offsets the LUT along the X=Y axis) to avoid any sample outside the defined range. |
Commit Details:
Full Hash: 45d3303ae42e0b563bd164148efa516f93261ba0
Parent Commit: f432b5c
Lines Changed: +1, -1
1 Modified Path:
/source/blender/draw/engines/eevee/shaders/effect_dof_lib.glsl (+1, -1) (Diff)