Blender Git Commit Log

Git Commits -> Revision 46d88c5

Revision 46d88c5 by Clément Foucault (master)
November 2, 2018, 14:45 (GMT)
Edit Mesh Mode: Improve edge drawing

Make edge decoration a bit thinner and try to reduce missing edge segment
due to triangle barycentrics.

This invert the "edge fix" strip offset direction, meanning there is now
the possibility that these triangles poke through nearby geometry depending
on the viewport near/far clips distances.

Commit Details:

Full Hash: 46d88c5850a2a5df52d0c8108c98b8bfd6358e77
Parent Commit: 819e674
Lines Changed: +20, -4

2 Modified Paths:

/source/blender/draw/modes/shaders/edit_mesh_overlay_frag.glsl (+18, -3) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl (+2, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021