Blender Git Commit Log
Git Commits -> Revision 47d6d18
Revision 47d6d18 by Sergey Sharybin (master) February 28, 2013, 14:25 (GMT) |
Changed a way how RGB images are saving from RGBA Before alpha channel was simply ignored causing bad looking straight colors which is pretty much useless. Now saving RGB would alpha-over image on top of black color, which makes final image look really nice. It's also very such the same what other graphics software does this. In the future we could easily support configurable backdrop color, which would be really the same as other SW does it. Also, it'll probably worth adding the same mode to RGB display of image editor. |
Commit Details:
Full Hash: 47d6d187710988f42960e28b73b59069afc2f240
SVN Revision: 54937
Parent Commit: bad03bc
Lines Changed: +40, -7