Blender Git Commit Log

Git Commits -> Revision 4812ad4

July 30, 2021, 14:51 (GMT)
Animation: add function to blend Action into pose

Add function `BKE_pose_apply_action_blend()`, which blends a given
Action into current pose. The Action is evaluated at a specified frame,
and the result is applied to the armature's pose.

A blend factor can be given to blend between the current pose and the
one in the Action. Quaternions are interpolated with SLERP; it is
assumed that their FCurves are consecutively stored in the Action.

This function will be used in the upcoming new Pose Library.

Commit Details:

Full Hash: 4812ad4d2606ae009c9aae536b83bb3e9f1c0aa9
Parent Commit: e8d00e5
Committed By: Fabian Schempp
Lines Changed: +143, -0

4 Modified Paths:

/source/blender/blenkernel/BKE_animsys.h (+6, -0) (Diff)
/source/blender/blenkernel/BKE_armature.h (+4, -0) (Diff)
/source/blender/blenkernel/intern/anim_sys.c (+119, -0) (Diff)
/source/blender/blenkernel/intern/armature_pose.cc (+14, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021