Blender Git Commit Log
Git Commits -> Revision 48690d9
Revision 48690d9 by Clément Foucault (master) September 8, 2020, 02:15 (GMT) |
GPUContext: Move GPUContext to gpu::Context for more consistency This makes the GPUContext follow the same naming convention as the rest of the module. Also add a static getter for extra bonus style (no need for casts): - Context::get() - GLContext::get() |
Commit Details:
Full Hash: 48690d967a7731367cda01ab8dca64e7f4c3f6b5
Parent Commit: d2e9de9
Lines Changed: +153, -128
25 Modified Paths:
/source/blender/gpu/GPU_context.h (+3, -2) (Diff)
/source/blender/gpu/intern/gpu_backend.hh (+3, -3) (Diff)
/source/blender/gpu/intern/gpu_batch.cc (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_capabilities.cc (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_context.cc (+23, -17) (Diff)
/source/blender/gpu/intern/gpu_context_private.hh (+30, -21) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.cc (+11, -11) (Diff)
/source/blender/gpu/intern/gpu_immediate.cc (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_matrix.cc (+9, -7) (Diff)
/source/blender/gpu/intern/gpu_shader.cc (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_state.cc (+20, -20) (Diff)
/source/blender/gpu/intern/gpu_texture.cc (+5, -5) (Diff)
/source/blender/gpu/opengl/gl_backend.hh (+1, -1) (Diff)
/source/blender/gpu/opengl/gl_batch.cc (+5, -5) (Diff)
/source/blender/gpu/opengl/gl_context.cc (+5, -5) (Diff)
/source/blender/gpu/opengl/gl_context.hh (+10, -3) (Diff)
/source/blender/gpu/opengl/gl_debug.cc (+1, -1) (Diff)
/source/blender/gpu/opengl/gl_drawlist.cc (+3, -3) (Diff)
/source/blender/gpu/opengl/gl_framebuffer.cc (+6, -6) (Diff)
/source/blender/gpu/opengl/gl_immediate.cc (+1, -1) (Diff)
/source/blender/gpu/opengl/gl_shader.cc (+2, -2) (Diff)
/source/blender/gpu/opengl/gl_texture.cc (+3, -3) (Diff)
/source/blender/gpu/opengl/gl_uniform_buffer.cc (+3, -3) (Diff)
/source/blender/gpu/opengl/gl_vertex_array.cc (+1, -1) (Diff)
/source/blender/gpu/opengl/gl_vertex_buffer.cc (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_backend.hh (+3, -3) (Diff)
/source/blender/gpu/intern/gpu_batch.cc (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_capabilities.cc (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_context.cc (+23, -17) (Diff)
/source/blender/gpu/intern/gpu_context_private.hh (+30, -21) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.cc (+11, -11) (Diff)
/source/blender/gpu/intern/gpu_immediate.cc (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_matrix.cc (+9, -7) (Diff)
/source/blender/gpu/intern/gpu_shader.cc (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_state.cc (+20, -20) (Diff)
/source/blender/gpu/intern/gpu_texture.cc (+5, -5) (Diff)
/source/blender/gpu/opengl/gl_backend.hh (+1, -1) (Diff)
/source/blender/gpu/opengl/gl_batch.cc (+5, -5) (Diff)
/source/blender/gpu/opengl/gl_context.cc (+5, -5) (Diff)
/source/blender/gpu/opengl/gl_context.hh (+10, -3) (Diff)
/source/blender/gpu/opengl/gl_debug.cc (+1, -1) (Diff)
/source/blender/gpu/opengl/gl_drawlist.cc (+3, -3) (Diff)
/source/blender/gpu/opengl/gl_framebuffer.cc (+6, -6) (Diff)
/source/blender/gpu/opengl/gl_immediate.cc (+1, -1) (Diff)
/source/blender/gpu/opengl/gl_shader.cc (+2, -2) (Diff)
/source/blender/gpu/opengl/gl_texture.cc (+3, -3) (Diff)
/source/blender/gpu/opengl/gl_uniform_buffer.cc (+3, -3) (Diff)
/source/blender/gpu/opengl/gl_vertex_array.cc (+1, -1) (Diff)
/source/blender/gpu/opengl/gl_vertex_buffer.cc (+2, -2) (Diff)