Blender Git Commit Log

Git Commits -> Revision 48b6cce

July 30, 2021, 14:56 (GMT)
Fix Cycles crash with fluid object motion blur disabled

Motion attributes expects mesh to have non-zero number of motion steps,
which was violated in the case when fluid mesh had motion blur disabled.

This is a bit of annoying fix, because of the order of updates. More
ideal solution would be to handle cached and fluid velocities in the
sync_mesh_motion() which ensures all the dependencies between settings.

Commit Details:

Full Hash: 48b6ccecb055a871515a55e113501f8f1b05e8b2
Parent Commit: ce1e226
Committed By: Fabian Schempp
Lines Changed: +42, -2

2 Modified Paths:

/intern/cycles/blender/blender_mesh.cpp (+39, -2) (Diff)
/intern/cycles/render/attribute.cpp (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021