Blender Git Commit Log
Git Commits -> Revision 4917861
Revision 4917861 by Sergey Sharybin (opensubdiv-modifier) May 1, 2014, 21:49 (GMT) |
Simplify NGons code by using ptex faces OpenSubdiv actually splits ngons and triangles into quads in the same exact way as we need it for grids. Take advantage of this and simplify our code. TODO: Ngon edges are still giving issues tho. |
Commit Details:
Full Hash: 491786179094708565567b19404284ad1861ddf1
Parent Commit: 43b45e3
Lines Changed: +55, -93
1 Modified Path:
/source/blender/blenkernel/intern/CCGSubSurf.c (+55, -93) (Diff)