Blender Git Commit Log
Git Commits -> Revision 49fc1d0
Revision 49fc1d0 by Sergey Sharybin (master) May 9, 2018, 08:34 (GMT) |
Draw manager: Initial implementation of particle edit mode Gets edit more from the current object and displays it as a path. this is how both hair and particle edit modes are supposed to work. This only covers path itself, it doesn't do anything like keys visualization or selection. However, it's already possible to comb and such. Only implements particle mode. There are also some settings to do soft body and cloth. No idea yet what that all is about. Copy-on-write is not supported either, this is due to some edit mode ownership problems which are to be addressed from dependency graph side. Shading is dead-simple: uses tangent as a color. This is where i hope to get some help from Cl�ment. |
Commit Details:
Full Hash: 49fc1d0f54010b19c7c2ae5f7692fac62c617e5a
Parent Commit: afdc5c1
Lines Changed: +113, -153
2 Added Paths:
/source/blender/draw/modes/shaders/particle_strand_frag.glsl (+12, -0) (View)
/source/blender/draw/modes/shaders/particle_vert.glsl (+34, -0) (View)
/source/blender/draw/modes/shaders/particle_vert.glsl (+34, -0) (View)