Blender Git Commit Log
Git Commits -> Revision 4a11617
October 18, 2019, 11:35 (GMT) |
Fix T70586 EEVEE: principled shader alpha bleeding issues Avoid double multiplication by alpha on ssr/sss data. |
Commit Details:
Full Hash: 4a1161752364e61a208f518b1c31642110ff6f83
Parent Commit: af03893
Committed By: YimingWu
Lines Changed: +16, -9
1 Modified Path:
/source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl (+16, -9) (Diff)