Blender Git Commit Log
Git Commits -> Revision 4a1feaa
Revision 4a1feaa by Dalai Felinto (master) September 22, 2016, 13:40 (GMT) |
immediate mode: Triple Buffer and two new shaders for TEXTURE_2D and TEXTURE_RECT Use the same vertex shader for both fragment shaders |
Commit Details:
Full Hash: 4a1feaa5558ed60388fd3be41db74fbc54f2ab08
Parent Commit: 1d469f3
Lines Changed: +116, -14
3 Added Paths:
/source/blender/gpu/shaders/gpu_shader_2D_texture_2D_frag.glsl (+14, -0) (View)
/source/blender/gpu/shaders/gpu_shader_2D_texture_rect_frag.glsl (+14, -0) (View)
/source/blender/gpu/shaders/gpu_shader_2D_texture_vert.glsl (+14, -0) (View)
/source/blender/gpu/shaders/gpu_shader_2D_texture_rect_frag.glsl (+14, -0) (View)
/source/blender/gpu/shaders/gpu_shader_2D_texture_vert.glsl (+14, -0) (View)
6 Modified Paths:
/source/blender/gpu/CMakeLists.txt (+3, -0) (Diff)
/source/blender/gpu/gawain/immediate.c (+11, -0) (Diff)
/source/blender/gpu/gawain/immediate.h (+2, -0) (Diff)
/source/blender/gpu/GPU_shader.h (+3, -0) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+32, -0) (Diff)
/source/blender/windowmanager/intern/wm_draw.c (+23, -14) (Diff)
/source/blender/gpu/gawain/immediate.c (+11, -0) (Diff)
/source/blender/gpu/gawain/immediate.h (+2, -0) (Diff)
/source/blender/gpu/GPU_shader.h (+3, -0) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+32, -0) (Diff)
/source/blender/windowmanager/intern/wm_draw.c (+23, -14) (Diff)