Blender Git Commit Log

Git Commits -> Revision 4a5f366

Revision 4a5f366 by Jacques Lucke (master)
December 9, 2020, 15:20 (GMT)
Geometry Nodes: simplify supporting different input socket types for attributes

This is a non-functional change. The functionality introduced in this commit
is not used in master yet. It is used by nodes that are being developed in
other branches though.

Commit Details:

Full Hash: 4a5f36638b0244b586607e76451669ffbc3c1174
Parent Commit: 25e151c
Lines Changed: +136, -0

7 Modified Paths:

/source/blender/blenkernel/BKE_geometry_set.hh (+8, -0) (Diff)
/source/blender/blenkernel/intern/attribute_access.cc (+33, -0) (Diff)
/source/blender/makesdna/DNA_node_types.h (+7, -0) (Diff)
/source/blender/nodes/geometry/node_geometry_util.cc (+21, -0) (Diff)
/source/blender/nodes/geometry/node_geometry_util.hh (+6, -0) (Diff)
/source/blender/nodes/intern/node_geometry_exec.cc (+41, -0) (Diff)
/source/blender/nodes/NOD_geometry_exec.hh (+20, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021