Blender Git Statistics -> Developers -> JacquesLucke

Jacques Lucke (JacquesLucke)

Total Commits : 620
Master Commits : 186
Branch Commits : 434
First Commit : March 18, 2017
Latest Commit : April 18, 2019 (Today)

Commits by Month

DateNumber of Commits
April, 201998
March, 2019201
February, 2019154
January, 201960
December, 201820
November, 201840
October, 201831
September, 201814
August, 20180
July, 20180
June, 20180
May, 20180
April, 20180
March, 20180
February, 20180
January, 20180
December, 20170
November, 20170
October, 20170
September, 20170
August, 20170
July, 20170
June, 20170
May, 20170
April, 20171
March, 20171

Commit Distribution

PathNumber of Commits
functions389
functions-temp225
master186
hair_object94
temp-outliner-visibility87
collada2.880
blender2.8_snap_gizmo44
nodes_playground23
temp-ui-layout-2.822
rigid_deform16
interactive_physics15
experimental-build5

Favourite Files

FilenameTotal Edits
c_wrapper.cpp65
CMakeLists.txt52
MOD_functiondeform.c40
base.py32
data_flow_graph.hpp30
builder.cpp27
BLI_small_vector.hpp27
FN_functions.h27
FN_functions.hpp25
nodes.cpp24

File Changes

ActionTotalPer Commit
Added3430.6
Modified2 1483.5
Deleted1280.2

Code Changes

ActionTotalPer Commit
Lines Added33 98059.2
Lines Removed17 86931.1

Latest commits Feed

Revision 6a7efc2 by Jacques Lucke (functions)
5 hours 39 min ago
support conversions in all directions between bool, int and float
Revision 1290421 by Jacques Lucke (functions)
6 hours 3 min ago
update inferencing to new type rules
Revision 9b3e36f by Jacques Lucke (functions)
6 hours 22 min ago
concept of conversion groups in type system
Revision 7178267 by Jacques Lucke (functions)
6 hours 45 min ago
start using a better defined type system
Revision 2141478 by Jacques Lucke (functions)
7 hours 22 min ago
implicit conversions between float and integer lists
Revision 5333710 by Jacques Lucke (functions)
7 hours 51 min ago
Merge branch 'master' into functions
Revision 81ce380 by Jacques Lucke (master)
22 hours 55 min ago
Animation: Refactor storage usage during fcurve modifier evaluation

Previously, when a fcurve modifier used storage,
many heap allocations were done.
This caused major slowdowns as described in T63656.

Furthermore, the storage usage was a special case only
used by the Cycles modifier. This refactor makes
storage usage the "normal" case.
That reduces the overall complexity.

The storage is stack allocated now.

The framerate on the provided test scene went up from ~5 fps to ~16 fps.

Reviewers: angavrilov

Differential Revision: https://developer.blender.org/D4701
Revision 5461a68 by Jacques Lucke (master)
1 day and 0 hours ago
Avoid autosave name collisions

When the same .blend file was open in two instances of Blender,
the autosaved files would overwrite each other.

The solution is to put the pid into the filename.

The exact pattern is the result of a discussion with @pablovazquez.
Revision f3b7b7e by Jacques Lucke (master)
1 day and 3 hours ago
Fix T63673: Wrong api documentation for Quaternion.dot(other)
Revision 8c64578 by Jacques Lucke (functions)
1 day and 5 hours ago
bring back llvm include dirs

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019