Blender Git Commit Log
Git Commits -> Revision 4a9386b
Revision 4a9386b by Brecht Van Lommel (new-object-types) February 15, 2020, 21:25 (GMT) |
Volumes: use VDB transform matrix for Eevee Still only from the first grid, not multiple transforms. |
Commit Details:
Full Hash: 4a9386b6b116846f69b9840c6291f95f95bbb712
Parent Commit: 421d41d
Lines Changed: +23, -31
5 Modified Paths:
/source/blender/draw/engines/eevee/eevee_volumes.c (+18, -15) (Diff)
/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl (+2, -4) (Diff)
/source/blender/draw/intern/draw_cache.h (+1, -4) (Diff)
/source/blender/draw/intern/draw_cache_impl_volume.c (+1, -8) (Diff)
/source/blender/makesdna/DNA_fluid_types.h (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl (+2, -4) (Diff)
/source/blender/draw/intern/draw_cache.h (+1, -4) (Diff)
/source/blender/draw/intern/draw_cache_impl_volume.c (+1, -8) (Diff)
/source/blender/makesdna/DNA_fluid_types.h (+1, -0) (Diff)