Blender Git Commit Log

Git Commits -> Revision 4be7427

Revision 4be7427 by Shinsuke Irie (master)
October 10, 2013, 06:33 (GMT)
Weight Paint Tools: Add "Subset" option to "Normalize All"

This option is needed when vertex groups are used for both armature
deformation and the other purpose such as influence of mesh modifier.

Thanks to Campbell for code review!

Commit Details:

Full Hash: 4be74273462bbee7ba14dc660a53d769dee235e4
SVN Revision: 60655
Parent Commit: ea8b44c
Lines Changed: +97, -50

3 Modified Paths:

/source/blender/blenkernel/BKE_deform.h (+6, -2) (Diff)
/source/blender/blenkernel/intern/deform.c (+73, -42) (Diff)
/source/blender/editors/object/object_vgroup.c (+18, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021