Blender Git Commit Log
Git Commits -> Revision 4c5e9d7
Revision 4c5e9d7 by Mike Erwin (master) May 19, 2017, 15:09 (GMT) |
OpenGL: convert old texture2D calls in material GLSL Modern GLSL simplifies texture sampling functions. Info about 1D, 2D, 3D, Cube, etc. comes from the sampler type. |
Commit Details:
Full Hash: 4c5e9d7c0df00ea0409bcda0f47fcd25c7ec777c
Parent Commit: b90ad0d
Lines Changed: +35, -38
1 Modified Path:
/source/blender/gpu/shaders/gpu_shader_material.glsl (+35, -38) (Diff)