Blender Git Commit Log
Git Commits -> Revision 4cc8123
Revision 4cc8123 by Julian Eisel (master) May 1, 2020, 13:21 (GMT) |
UI: Use property split layout and decorators for material properties Use the automatic property split layout (hence, change to the new 40/60% split ratio) and add decorator buttons for animatable properties. This actually applies to all node input buttons in the properties, e.g. world shading, light shading, texture nodes. Doing this makes the layout more consistent with other layouts in the properties. But the decorators are also a useful hint for users that these options can be animated. Previously using decorators and the automatic split layout wasn't possible, I've done a number of changes now to have it supported. Before I moved the socket icons to the left side, the decorators also looked weird (two circle icons next to each other). {F8497704} With nested items: {F8497708} Reviewed By: William Reynish, Pablo Vazquez Differential Revision: https://developer.blender.org/D7544 |
Commit Details:
Full Hash: 4cc8123377b1502e028a8f9e6132b78e46e0520f
Parent Commit: 2188175
Lines Changed: +507, -476
6 Modified Paths:
/intern/cycles/blender/addon/ui.py (+12, -0) (Diff)
/release/scripts/startup/bl_ui/properties_material.py (+4, -1) (Diff)
/release/scripts/startup/bl_ui/properties_texture.py (+2, -0) (Diff)
/release/scripts/startup/bl_ui/properties_world.py (+4, -0) (Diff)
/source/blender/editors/space_node/drawnode.c (+435, -427) (Diff)
/source/blender/editors/space_node/node_templates.c (+50, -48) (Diff)
/release/scripts/startup/bl_ui/properties_material.py (+4, -1) (Diff)
/release/scripts/startup/bl_ui/properties_texture.py (+2, -0) (Diff)
/release/scripts/startup/bl_ui/properties_world.py (+4, -0) (Diff)
/source/blender/editors/space_node/drawnode.c (+435, -427) (Diff)
/source/blender/editors/space_node/node_templates.c (+50, -48) (Diff)