Blender Git Commit Log
Git Commits  -> Revision 4dd125c
		
			
			
		
| March 8, 2016, 17:28 (GMT) | 
| Adjustments to bone face map handling Making it work for copying bones, proxies, correct id user handling, etc. | 
Commit Details:
Full Hash: 4dd125cd8ea9ae189c9d40bd9fccee8dd3f18ab9
Parent Commit: 49a864c
Lines Changed:  +43,  -4
7 Modified Paths:
/source/blender/blenkernel/intern/action.c (+15, -0) (Diff)
/source/blender/blenkernel/intern/armature.c (+8, -0) (Diff)
/source/blender/blenkernel/intern/library_query.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/object.c (+7, -2) (Diff)
/source/blender/blenloader/intern/readfile.c (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_pose.c (+8, -2) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+3, -0) (Diff)
/source/blender/blenkernel/intern/armature.c (+8, -0) (Diff)
/source/blender/blenkernel/intern/library_query.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/object.c (+7, -2) (Diff)
/source/blender/blenloader/intern/readfile.c (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_pose.c (+8, -2) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+3, -0) (Diff)


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 Master Commits MiikaHweb | 2003-2021
MiikaHweb | 2003-2021