Blender Git Commit Log
Git Commits -> Revision 4dd125c
March 8, 2016, 17:28 (GMT) |
Adjustments to bone face map handling Making it work for copying bones, proxies, correct id user handling, etc. |
Commit Details:
Full Hash: 4dd125cd8ea9ae189c9d40bd9fccee8dd3f18ab9
Parent Commit: 49a864c
Lines Changed: +43, -4
7 Modified Paths:
/source/blender/blenkernel/intern/action.c (+15, -0) (Diff)
/source/blender/blenkernel/intern/armature.c (+8, -0) (Diff)
/source/blender/blenkernel/intern/library_query.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/object.c (+7, -2) (Diff)
/source/blender/blenloader/intern/readfile.c (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_pose.c (+8, -2) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+3, -0) (Diff)
/source/blender/blenkernel/intern/armature.c (+8, -0) (Diff)
/source/blender/blenkernel/intern/library_query.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/object.c (+7, -2) (Diff)
/source/blender/blenloader/intern/readfile.c (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_pose.c (+8, -2) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+3, -0) (Diff)