Blender Git Commit Log

Git Commits -> Revision 4e23c69

Revision 4e23c69 by Clément Foucault (master)
October 30, 2018, 23:46 (GMT)
Workbench: Attenuate dithering effect when using viewport render

Quick hack to get rid of most of the noise when doing a viewport render in
xray or wireframe mode.

Commit Details:

Full Hash: 4e23c69bfa6d835e270cb1098c03b3adfb4c9d9c
Parent Commit: d86e77a
Lines Changed: +9, -1

2 Modified Paths:

/source/blender/draw/engines/workbench/shaders/workbench_checkerboard_depth_frag.glsl (+2, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+7, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021