Blender Git Commit Log

Git Commits -> Revision 4e9fffc

Revision 4e9fffc by Clément Foucault (master)
February 25, 2020, 14:14 (GMT)
GPU: Add Image property to allow high bitdepth support on a per image basis

This adds the `Half Float Precision` option in the image property panel.
This option is only available on float textures and is enabled by default.

Adding a flag inside the imbuf (IB_halffloat) on load is done for EXR and PSD formats that can store half floating point (16bits/channels).
The option is then not displayed in this case and forced.

Related task T73086

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6891

Commit Details:

Full Hash: 4e9fffc2892601b3b11366f115f342ebeeb026f1
Parent Commit: 1bbc1ee
Lines Changed: +61, -7

9 Modified Paths:

/source/blender/blenloader/intern/versioning_280.c (+1, -1) (Diff)
/source/blender/editors/space_image/image_buttons.c (+10, -0) (Diff)
/source/blender/gpu/GPU_draw.h (+1, -0) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+13, -4) (Diff)
/source/blender/imbuf/IMB_imbuf_types.h (+1, -0) (Diff)
/source/blender/imbuf/intern/oiio/openimageio_api.cpp (+3, -1) (Diff)
/source/blender/imbuf/intern/openexr/openexr_api.cpp (+13, -0) (Diff)
/source/blender/makesdna/DNA_image_types.h (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_image.c (+18, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021