Blender Git Commit Log
Git Commits -> Revision 4ea3f3b
Revision 4ea3f3b by Clément Foucault (master) October 7, 2020, 12:09 (GMT) |
GPU: Fix assert when using gpu workaround and SSS + light renderpass This path makes use of more framebuffers when using the gpu workarounds. Increase the MAX FBO attachments per texture. Maybe we could use a growing vector in the future. |
Commit Details:
Full Hash: 4ea3f3b3166830000b54157209aa4290480cc76c
Parent Commit: 76b15e3
Lines Changed: +1, -1
1 Modified Path:
/source/blender/gpu/intern/gpu_texture_private.hh (+1, -1) (Diff)