Blender Git Commit Log
Git Commits -> Revision 4ecbb38
Revision 4ecbb38 by Daniel Stokes (soc-2011-cucumber) June 25, 2011, 05:00 (GMT) |
Adding support and UI options for dynamic spot, sun, hemi, and are lights. Currently area lights don't work in the BGE so the UI option is commented out, but everything should be ready to go if this ever changes. |
Commit Details:
Full Hash: 4ecbb381c67cf6b98f4b9088c32aad8edf76be81
SVN Revision: 37805
Parent Commit: 278b972
Lines Changed: +141, -38
8 Modified Paths:
/release/scripts/startup/bl_ui/properties_game.py (+10, -5) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+7, -1) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+36, -7) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+5, -1) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+10, -3) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+69, -19) (Diff)
/source/gameengine/Ketsji/KX_Light.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_LightObject.h (+3, -1) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+7, -1) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+36, -7) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+5, -1) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+10, -3) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+69, -19) (Diff)
/source/gameengine/Ketsji/KX_Light.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_LightObject.h (+3, -1) (Diff)