Blender Git Commit Log

Git Commits -> Revision 4f063dc

Revision 4f063dc by Clément Foucault (master)
April 10, 2017, 20:23 (GMT)
Object Engine: Ported Force Field object drawing.

Commit Details:

Full Hash: 4f063dc4dd127c9945b345dff7f316645a2470a4
Parent Commit: fb1ecbc
Lines Changed: +515, -36

1 Added Path:

/source/blender/gpu/shaders/gpu_shader_instance_screen_aligned_vert.glsl (+32, -0) (View)

1 Deleted Path:

/source/blender/gpu/shaders/gpu_shader_instance_screen_aligned_axis_name_vert.glsl (+0, -29)

11 Modified Paths:

/release/scripts/startup/bl_ui/properties_physics_field.py (+2, -2) (Diff)
/source/blender/draw/intern/draw_cache.c (+254, -1) (Diff)
/source/blender/draw/intern/draw_cache.h (+8, -0) (Diff)
/source/blender/draw/intern/draw_common.c (+50, -0) (Diff)
/source/blender/draw/intern/draw_common.h (+3, -0) (Diff)
/source/blender/draw/modes/object_mode.c (+143, -0) (Diff)
/source/blender/gpu/CMakeLists.txt (+1, -1) (Diff)
/source/blender/gpu/GPU_shader.h (+3, -1) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+9, -2) (Diff)
/source/blender/gpu/shaders/gpu_shader_instance_variying_size_variying_color_vert.glsl (+4, -0) (Diff)
/source/blender/makesdna/DNA_object_force.h (+6, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021