Blender Git Commit Log

Git Commits -> Revision 4f2532e

June 9, 2018, 05:41 (GMT)
Use common_view_lib.glsl instead of including the ProjectionMatrix uniform directly in hair shaders.

Commit Details:

Full Hash: 4f2532e88cca35a3aaad753cbb27cb93d13dbb7a
Parent Commit: 7d52973
Lines Changed: +1, -1

2 Modified Paths:

/source/blender/draw/engines/eevee/eevee_materials.c (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/prepass_vert.glsl (+0, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021