Blender Git Commit Log
Git Commits -> Revision 4fac29c
Revision 4fac29c by Mitchell Stokes (master) January 8, 2015, 04:38 (GMT) |
Revert "Fix T40257: Frustum culling not working properly" This reverts commit 315609ec0c1e28eb12bde3e8bbd2a5b03672b1a9. This fix still causes more issues than it solves. |
Commit Details:
Full Hash: 4fac29ca0e8cc09a3f7bce27f549cc75ffdbb1d4
Parent Commit: ae18fd5
Lines Changed: +35, -57
8 Modified Paths:
/source/gameengine/Ketsji/KX_Dome.cpp (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+0, -21) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+32, -12) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+0, -17) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+0, -2) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+0, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+0, -21) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+32, -12) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+0, -17) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+0, -2) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+0, -2) (Diff)