Blender Git Commit Log

Git Commits -> Revision 50452f5

September 14, 2016, 08:26 (GMT)
Fix T49323: Ineffective bone roll calculation with low rig scale

The code was expecting vector to be normalized, however after
applying inverted object matrix it was possible to have scale
applied to it.

Commit Details:

Full Hash: 50452f5b675bd75109b2364a217d4968cbb5fba8
Parent Commit: 4271c1c
Lines Changed: +1, -0

1 Modified Path:

/source/blender/editors/armature/armature_edit.c (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021