Blender Git Commit Log

Git Commits -> Revision 505ff16

Revision 505ff16 by Germano Cavalcante (master)
January 30, 2017, 05:49 (GMT)
Snap System: BVH: ignore AABBs behind ray

This provides a slight improvement in performance in specific cases, such as when the observer is inside a high poly object and executes snap to edge or vertex

Commit Details:

Full Hash: 505ff16dbff03a90ddc9e2d53cd1694e38beb49c
Parent Commit: 318ee2e
Lines Changed: +14, -5

1 Modified Path:

/source/blender/editors/transform/transform_snap_object.c (+14, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021