Blender Git Commit Log
Git Commits -> Revision 505ff16
Revision 505ff16 by Germano Cavalcante (master) January 30, 2017, 05:49 (GMT) |
Snap System: BVH: ignore AABBs behind ray This provides a slight improvement in performance in specific cases, such as when the observer is inside a high poly object and executes snap to edge or vertex |
Commit Details:
Full Hash: 505ff16dbff03a90ddc9e2d53cd1694e38beb49c
Parent Commit: 318ee2e
Lines Changed: +14, -5
1 Modified Path:
/source/blender/editors/transform/transform_snap_object.c (+14, -5) (Diff)