Blender Git Commit Log

Git Commits -> Revision 50d434f

Revision 50d434f by M.G. Kishalmi (master)
January 29, 2011, 12:01 (GMT)
matching 3Dview GLSL shaders for the new bumpmapping methods

Commit Details:

Full Hash: 50d434f2f4fd0b331a26e7829fe0e2259d2a77c2
SVN Revision: 34549
Parent Commit: c709524
Lines Changed: +680, -415

3 Modified Paths:

/source/blender/gpu/intern/gpu_material.c (+64, -11) (Diff)
/source/blender/gpu/intern/gpu_shader_material.glsl (+109, -5) (Diff)
/source/blender/gpu/intern/gpu_shader_material.glsl.c (+507, -399) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021