Blender Git Statistics -> Developers -> lmg
M.G. Kishalmi (lmg)
Total Commits : 31
Master Commits : 31
Branch Commits : 0
First Commit : December 22, 2010
Latest Commit : December 8, 2011
Commits by Month
Date | Number of Commits | |
---|---|---|
December, 2011 | 1 | |
November, 2011 | 0 | |
October, 2011 | 0 | |
September, 2011 | 0 | |
August, 2011 | 0 | |
July, 2011 | 0 | |
June, 2011 | 0 | |
May, 2011 | 4 | |
April, 2011 | 4 | |
March, 2011 | 2 | |
February, 2011 | 13 | |
January, 2011 | 6 | |
December, 2010 | 1 |
Favourite Files
Filename | Total Edits |
---|---|
gpu_shader_material.glsl | 7 |
gpu_shader_material.glsl.c | 7 |
gpu_material.c | 5 |
rendercore.c | 3 |
texture.c | 3 |
image_ops.c | 3 |
readfile.c | 2 |
texture.c | 2 |
render_texture.c | 2 |
properties_texture.py | 2 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 2 | 0.1 |
Modified | 113 | 3.6 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 968 | 40.3 |
Lines Removed | 405 | 16.9 |
Latest commits
December 8, 2011, 15:55 (GMT) |
randomize transform operators 'rotation' property subtype changed from TRANSLATION to EULER and tweaks needed along with that. |
May 28, 2011, 13:11 (GMT) |
fixed "rather then" -> "rather than" typos all over the place |
May 28, 2011, 09:59 (GMT) |
better error reporting for seq_swap() |
May 18, 2011, 07:46 (GMT) |
additional bake modes (refined patch #23430) + specular color + specular intensity + mirror color + mirror intensity + alpha (tranparency) + emission (glow) |
May 9, 2011, 12:46 (GMT) |
fixed scrolling lists with the mousewheel for some X11 windowmanagers. some WMs not only send 'crossing' events when really moving from one window to another, but also when mousewheeling. distinguishing those events 'mode' property fixed this. brecht++ for figuring out the details. |
April 30, 2011, 10:02 (GMT) |
fixed a crash introduced in r36384 where the preview render was calling getCam before setting the scene. |
April 26, 2011, 15:29 (GMT) |
fixed some issues with the new "shadow only + shading" code. patch from MiikaH. |
April 17, 2011, 08:38 (GMT) |
fix #26957 spotlights halo and intensity tooltip had "(buffer shadow)" in there, while it works just fine with no-shadow and ray-shadow. the volumetric "step" property is only visible with buffershadows anyways. |
April 12, 2011, 15:55 (GMT) |
changed image texture filters description from 'Area filter' to 'selected filter'. |
March 24, 2011, 08:33 (GMT) |
the script is now creating 2 project files: Blender.creator Blender_Python.creator .glsl files have been added to the former latter contains everything .py |
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