Blender Git Commit Log
Git Commits -> Revision 1df170b
Revision 1df170b by Nicholas Bishop (master) October 6, 2012, 16:42 (GMT) |
Code cleanups for PBVH GPU buffers * De-duplicate GPU code to check if VBO should be used. * Add a flag to indicate if the buffer should be drawn smooth or not, rather than checking each time the node is drawn. |
Commit Details:
Full Hash: 1df170bb96158abebc123256df04cebe6a5f8f08
SVN Revision: 51118
Parent Commit: 78978dc
Lines Changed: +26, -15
1 Modified Path:
/source/blender/gpu/intern/gpu_buffers.c (+26, -15) (Diff)