Blender Git Commit Log

Git Commits -> Revision 511e346

Revision 511e346 by Miika Hamalainen (master)
April 29, 2013, 15:02 (GMT)
Fix [#35110]: Dynamic Paint does not paint accurately in baked "Image Sequence" on Armature-Posed-Mesh

Dynamic Paint was also being calculated during "orco" mesh generation, causing image sequence baking to use orco derived mesh instead. This likely affected vertex type surfaces too in some cases.

Commit Details:

Full Hash: 511e3466da62389ac318d631ddce45a87e5f2408
SVN Revision: 56384
Parent Commit: 5c5ecc3
Lines Changed: +7, -3

2 Modified Paths:

/source/blender/blenkernel/BKE_modifier.h (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_dynamicpaint.c (+6, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021