Blender Git Commit Log
Git Commits -> Revision 52330e5
Revision 52330e5 by Sergey Sharybin (master) September 29, 2014, 11:41 (GMT) |
Fix T41993: Constant jittered bug Rotated coordinate of the ray start was used when calculating the ray direction, ending up with wrong direction. |
Commit Details:
Full Hash: 52330e5349a9c3ad111beb85211bf8db533cb007
Parent Commit: a0b7d24
Lines Changed: +3, -3
1 Modified Path:
/source/blender/render/intern/source/rayshade.c (+3, -3) (Diff)